militance: (— no chance of escape)
dot matrix ([personal profile] militance) wrote2013-03-22 10:57 am

(no subject)


PERSONALITY:
(for future RP applications, so be it)

Dot Matrix is a formidable businesswoman; she's smart, thorough, and always believes having a plan trumps going by the fly. Owning most of Mainframe's businesses, she is seemingly overworked, but takes pride in both her organization programming and the hard work of making the small network feel like home for her, her family, and the other inhabitants of Mainframe. While she is a workaholic, Dot knows how to relax and have fun. With some major convincing from her brother and Bob, of course. Regardless, she is not always tight-laced and serious; she enjoys things like Circuit Racing or going to Floating Point Park for picnics when the right time calls for it.

Compared to Bob's brash, action-hero performance, Dot's own actions are the more reserved of the two. Regardless, when the presence of a Game Cube terrorizes Mainframe, Dot makes sure that she puts forth her best effort in winning the Games. Strategies are more of her forte, but she's not afraid to get down and dirty if it's needed — sometimes even foregoing any plans at all and leaping headfirst into a situation all for the sake of avoiding nullification — but when working together, Dot and Bob make an unstoppable team as they balance out each other's strengths and weaknesses.

Between keeping up business and defeating the User in Games, Dot not only plays the big sister role to Enzo, but the parental role, as well. The fate of their mother is never mentioned, but hours — the computer program equivalent to human years — prior, their father was performing an experiment in Mainframe's sister city when it went awry. Dot was forced to compile up and take responsibility of both her Diner and her little brother. Even as a big sister, she is adamant in her feelings toward Enzo's education, deeming it important that he learns ancient "languages" (COBOL and FORTRAN) and take his time to study before properly spending his free-time with Bob, as well as his well-being in telling him to avoid the dangerous Games in case of nullification. Albeit, it can come off as bossy or overbearing at times, but in the end, it's all for the sake of not risking Enzo's life.

Preferably, Dot wishes to take a more pacifistic route as her greatest strength lies in her organizational skills and planning. We see this pacifism shine most in her unrelenting idealism to set free the citizens under Megabyte's viral rule as she gives a speech about lending the Personal Identification (PID for short) stored in their icons for good, and not infected by Megabyte. Despite her and Bob being caught (by the virus himself, no less) in leading this rebel faction, it serves as an important purpose in Dot's way of fighting by words, planning, and her intellect, rather than with physical force or abuse of power.

She also faces a huge bout of insecurity, more so than any of the other characters. Ranging from something as simple as giving a speech to something as large as giving up hope on Bob ever returning to Mainframe after his accidental venture into the Web, she tends to put the blame heavily on herself for many things when they do not go as planned.

This is first shown in the two-parter "Identity Crisis" where she is betrayed by a binome working closely with Megabyte and all the PIDs from her organizer are erased. She becomes harsh toward those who care for her, feeling helpless and useless, and holds an apathetic stance toward beating the Game her and Bob are trapped in. She finds it pointless, thinking that she is just going to ruin something else. It takes her nearly losing the Game — as well as an intervention from Phong distorting her reality to show how Mainframe would become Megaframe if she and Bob were both nullified — to realize how important of a part she holds in Mainframe and gains her confidence once more, taking back the PIDs and going forth with her plan.

She performs her job as both a businesswoman and military strategist well and believes as much, but amidst the loss of those important to her, she feels nothing but disappointment in herself, a loss of hope, and an emptiness of taking lives that shouldn't be taken in the first place. The losses of Bob and Enzo/AndrAIa/Frisket only inflicts even more pain and thus, in season 3, she is more somber than the reflection of her optimistic self two seasons prior. Her perseverance against Megabyte's reign, however, is relentless, as she refuses to give up her home to an overruling, uncaring virus, and even leads the rebel factions as the newly attained role of Command.Com.

After Bob is sent to the Web, Dot finds herself with a newly formed, yet unexpected friendship with the hacker vigilante Mouse. Dot not only finds Mouse's motives suspicious, but has a bit of a jealousy streak due to Bob and Mouse knowing each other prior. This does not last long though, as Mouse saves her and Bob's lives from the merged virus Gigabyte and is returned the same favor by Dot. Their friendship only flourishes even more as the series goes on with Mouse not only being a support on defense, but as Dot's moral support in her troubling times as both willingly admit to having each other's backs.

Most of all, Dot is afraid of allowing herself vulnerability for fear of getting hurt once more as loss has been a big presence in her life. Even though she trusts in Bob enough to tell him how much she misses her and Enzo's father, it takes her some time to admit her own feelings for the Guardian, especially after he's been thrown into the Web. Even then, she needs assurance from Mouse to openly admit her feelings to Bob. Despite the changes between them, their history together still remains — as well as their feelings for one another — and even though Dot feels as if she has betrayed him, that does not stop her from falling in love with him and allowing herself the romantic affections.

Even so, her deepest and purest affections lie with her brother Enzo, who she raised since he was a young child, watched him grow into the role of Mainframe's Guardian after the loss of Bob, and has missed his growing up as a young man due to the age acceleration of the Games, but still considers both Matrix and Little Enzo very important — if not, the most important — parts of her life.